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Closes https://github.com/ppy/osu/issues/25263. In some circumstances, stable allows skipping twice if a particularly long storyboarded intro is being displayed: https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Play/Player.cs#L1728-L1736 `AllowDoubleSkip` is calculated thus: |
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.. | ||
Drawables | ||
CommandLoop.cs | ||
CommandTimeline.cs | ||
CommandTimelineGroup.cs | ||
CommandTrigger.cs | ||
IStoryboardElement.cs | ||
IStoryboardElementWithDuration.cs | ||
Storyboard.cs | ||
StoryboardAnimation.cs | ||
StoryboardExtensions.cs | ||
StoryboardLayer.cs | ||
StoryboardSample.cs | ||
StoryboardSprite.cs | ||
StoryboardVideo.cs | ||
StoryboardVideoLayer.cs |