1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 11:07:25 +08:00
osu-lazer/osu.Game/Rulesets/Objects
Bartłomiej Dach 8e39dbbff1
Adjust casing of curve type menu items
The "Perfect curve" one in particular... fixes test failures, as some
tests were relying on this particular casing. But the new version feels
more correct anyway, so it's whatever.
2023-11-20 15:42:55 +09:00
..
Drawables Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
Legacy Use static BEZIER instead of allocating new every time 2023-11-20 13:35:07 +09:00
Pooling Ensure synthetic entries from non-pooled DHO are linked to parents 2023-07-04 23:45:08 +02:00
Types Adjust casing of curve type menu items 2023-11-20 15:42:55 +09:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
HitObject.cs Remove all usage of LegacyDifficultyControlPoint 2023-09-07 17:41:57 +09:00
HitObjectLifetimeEntry.cs Fix fallback for Judged to be more correct 2023-07-05 18:03:58 +09:00
HitObjectParser.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
SliderPath.cs CI Fixup 2023-11-11 15:02:06 +01:00
SliderPathExtensions.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
SyntheticHitObjectEntry.cs Automated pass 2023-06-24 01:00:03 +09:00