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osu-lazer/osu.Game.Rulesets.Osu
Dan Balasescu 5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
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Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
Edit Rename SliderPlacementState to make way for more generic version 2021-04-16 14:09:35 +09:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Add rotation direction setting 2021-04-15 14:40:03 +09:00
Objects Merge branch 'master' into legacy-spm-counter 2021-04-12 12:52:52 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Apply CursorCentre to old-style legacy cursor trail 2021-04-14 08:20:18 +03:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Merge pull request #12405 from frenzibyte/top-left-cursor 2021-04-16 00:30:53 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Revert legacy spinner presence changes and bonus counter component 2021-03-13 05:57:47 +03:00