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mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2020-04-20 17:47:27 +09:00
..
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Configuration Remove settings related to reverse arrow 2020-01-07 04:55:05 +01:00
Difficulty Remove meaningless Convert calls. 2019-12-03 20:47:00 +08:00
Edit Show new segments as red points even when hovered 2020-04-13 21:59:23 +09:00
Judgements Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
Mods Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Objects Fix slider heads not being blocked when hit out of order 2020-04-17 14:33:29 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Fix osu! shaking instead of missing for early hits 2020-03-10 15:00:23 +09:00
Skinning Fix follow points not starting at correct time 2020-04-06 13:04:46 +09:00
UI Fix typo in exception 2020-04-20 13:23:27 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay 2020-03-28 14:10:26 +09:00