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osu-lazer/osu.Game/Screens/Edit/Compose/Components
2023-06-01 15:32:17 +03:00
..
Timeline Use combined area of children as a mask instead 2023-06-01 15:32:17 +03:00
BeatDivisorControl.cs Tidy up implementation and ensure non-solid ticks start at zero alpha 2023-05-24 13:49:29 +09:00
BeatDivisorPresetCollection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatDivisorType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BlueprintContainer.cs Simplify SelectionHandler's DeselectAll implementation 2023-05-25 18:46:31 +09:00
CircularDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
ComposeBlueprintContainer.cs Fix ComposeBlueprintContainer briefly assigning auto bank 2023-05-25 21:49:29 +02:00
DistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
DragBox.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorBlueprintContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorInspector.cs Move editor inspector classes out of ruleset namespace 2023-05-05 15:57:38 +09:00
EditorSelectionHandler.cs Fix bindable feedback loop 2023-05-25 17:58:38 +09:00
HitObjectInspector.cs Rename slider multiplier variable back for now 2023-05-09 16:58:19 +09:00
HitObjectOrderedSelectionContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
MoveSelectionEvent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RectangularPositionSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
ScrollingDragBox.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBox.cs Polish a few extreme edge cases 2023-05-25 16:39:54 +02:00
SelectionBoxButton.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxControl.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxDragHandle.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxDragHandleContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxRotationHandle.cs Always round editor rotation to integer values 2023-04-20 14:30:01 +09:00
SelectionBoxScaleHandle.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionHandler.cs Ensure selection is reset after immediately deleting objects 2023-05-25 23:20:32 +09:00