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mirror of https://github.com/ppy/osu.git synced 2024-12-16 21:42:55 +08:00
osu-lazer/osu.Game.Tests/Visual/Editor
2020-04-09 23:18:43 +09:00
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TestSceneBeatDivisorControl.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneComposeScreen.cs Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
TestSceneDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
TestSceneEditorChangeStates.cs Wait for timeline to also load 2020-04-09 23:18:43 +09:00
TestSceneEditorComposeRadioButtons.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneEditorMenuBar.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneEditorSeekSnapping.cs Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
TestSceneEditorSummaryTimeline.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneHitObjectComposer.cs Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
TestScenePlaybackControl.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneTimelineBlueprintContainer.cs Add blueprint type to timeline test 2020-02-05 17:52:51 +09:00
TestSceneTimelineTickDisplay.cs Rename test class 2020-01-27 18:10:42 +09:00
TestSceneTimingScreen.cs Add blueprint type to timeline test 2020-02-05 17:52:51 +09:00
TestSceneWaveform.cs Update with further framework-side changes 2019-06-04 11:04:28 +09:00
TestSceneZoomableScrollContainer.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TimelineTestScene.cs Fix test scene not correctly building a playable beatmap 2020-02-05 18:35:31 +09:00