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mirror of https://github.com/ppy/osu.git synced 2024-12-16 20:22:55 +08:00
osu-lazer/osu.Game/Screens/Edit
2019-12-12 15:58:31 +09:00
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Components Make work in editor 2019-12-05 20:12:25 +09:00
Compose Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
BindableBeatDivisor.cs Softly handle invalid beat divisors instead of throwing 2019-11-08 17:28:11 +09:00
Editor.cs Use beatmap background in editor 2019-12-12 13:04:32 +09:00
EditorBeatmap.cs Rename to StartTimeChanged and add xmldocs 2019-10-03 14:37:16 +09:00
EditorClock.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
EditorScreen.cs Make EditorScreen abstract 2019-10-09 16:04:58 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Fix warnings 2019-12-05 23:31:21 +09:00
IEditorBeatmap.cs Make work in editor 2019-12-05 20:12:25 +09:00