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mirror of https://github.com/ppy/osu.git synced 2024-11-15 16:22:21 +08:00
osu-lazer/osu.Game.Tests/Visual/Navigation
Dean Herbert ecf144f4a5
Add failing test of importing failed replay in OsuGame flow
We had a test covering this but it wasn't within `OsuGame` so didn't
have full import blocking coverage (see
cbbe2f9dc0/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs (L89-L88)).
2024-10-03 17:11:25 +09:00
..
TestSceneBeatmapEditorNavigation.cs Fix some tests not always waiting long enough for beatmap loading 2024-08-29 18:42:43 +09:00
TestSceneButtonSystemNavigation.cs Add test coverage of fast menu keypresses failing to register 2024-02-26 22:24:39 +08:00
TestSceneChangeAndUseGameplayBindings.cs Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
TestSceneEditDefaultSkin.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFirstRunGame.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneInterProcessCommunication.cs Update IPC usages 2024-01-18 19:45:36 +09:00
TestSceneMouseWheelVolumeAdjust.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOsuGame.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePerformFromScreen.cs Fix wrong test step name 2023-07-29 16:12:02 +02:00
TestScenePresentBeatmap.cs Fix some tests not always waiting long enough for beatmap loading 2024-08-29 18:42:43 +09:00
TestScenePresentScore.cs Add failing test case 2024-05-20 15:05:39 +02:00
TestSceneScreenNavigation.cs Add failing test of importing failed replay in OsuGame flow 2024-10-03 17:11:25 +09:00
TestSceneSkinEditorNavigation.cs Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
TestSceneStartupBeatmapDisplay.cs Apply NRT to BeatmapPicker 2023-01-15 15:09:25 -08:00
TestSceneStartupBeatmapSetDisplay.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneStartupImport.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneStartupRuleset.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSettingsMigration.cs Automated pass 2023-06-24 01:00:03 +09:00