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Break
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Limit font weight to bold
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2020-03-16 16:32:25 -07:00 |
HUD
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Merge branch 'master' into skin-editor-closest-anchor
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2021-06-18 18:54:07 +09:00 |
PlayerSettings
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Added beatmap colour settings checkbox and associated tests.
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2021-01-13 00:09:22 -05:00 |
BeatmapMetadataDisplay.cs
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Unrevert irrelevant changes
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2021-05-19 08:48:21 +03:00 |
BreakOverlay.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
BreakTracker.cs
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Call break time update when loaded
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2021-02-06 20:54:13 +03:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Add further xmldoc
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2021-04-18 07:25:49 +03:00 |
EpilepsyWarning.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayBeatmap.cs
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Merge branch 'master' into more-accurate-most-common-bpm
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2021-02-08 18:40:58 +09:00 |
GameplayClock.cs
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Remove ClockToProcess, always process underlying clock
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2021-04-16 20:17:21 +09:00 |
GameplayClockContainer.cs
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Merge branch 'master' into multiplayer-spectator-screen
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2021-04-26 14:12:35 +09:00 |
GameplayMenuOverlay.cs
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Update existing overlay containers to not block scroll input
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2021-04-12 16:41:36 +09:00 |
HotkeyExitOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
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Also handle items exiting bounds on the opposite side
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2021-05-24 13:44:13 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Rename to AlwaysVisible and add XMLDoc
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2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
MasterGameplayClockContainer.cs
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Fix potential race incorrectly pausing the source clock
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2021-06-04 21:58:51 +09:00 |
PauseOverlay.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
Player.cs
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Remove all test skinning changes in favour of the ISkinSource.AllSources path
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2021-06-22 10:48:03 +03:00 |
PlayerConfiguration.cs
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Move storyboard outro logic to DrawableStoryboard
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2021-04-16 00:59:10 -04:00 |
PlayerLoader.cs
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Ensure PlayerLoader restores the background colour to its own value on resume
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2021-06-09 17:17:39 +09:00 |
ReplayPlayer.cs
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Remove unnecessary bind in ReplayPlayer
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2021-06-02 18:32:14 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
RoomSubmittingPlayer.cs
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Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding
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2021-03-24 13:23:23 +09:00 |
ScreenSuspensionHandler.cs
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Apply changes to AllowScreenSuspension bindable
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2021-04-07 21:20:44 +09:00 |
ScreenWithBeatmapBackground.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
SkipOverlay.cs
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Fix SkipOverlay 's FadeContent not getting correct state from parent
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2021-05-05 17:50:25 +09:00 |
SoloPlayer.cs
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Fix scores not being accepted due to missing ruleset ID
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2021-04-09 15:18:02 +09:00 |
SoloSpectator.cs
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Schedule spectator callbacks
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2021-04-02 21:27:20 +09:00 |
SongProgress.cs
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Rename OverridesClosestAnchor to UsesFixedAnchor
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2021-06-08 08:28:42 -04:00 |
SongProgressBar.cs
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Add ability to seek replays/auto with arrow keys
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2020-07-14 20:18:47 -07:00 |
SongProgressGraph.cs
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Remove excess parenthesis
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2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
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Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
SpectatorPlayer.cs
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Merge branch 'master' into fix-spectator-frame-conversion
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2021-06-03 17:42:01 +09:00 |
SpectatorPlayerLoader.cs
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Add initial multiplayer screen implementation
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2021-04-08 22:07:00 +09:00 |
SpectatorResultsScreen.cs
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Rename SpectatorStreamingClient -> SpectatorClient
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2021-05-20 15:55:07 +09:00 |
SquareGraph.cs
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osu-side changes
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2020-02-24 20:52:15 +09:00 |
SubmittingPlayer.cs
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Fix inspectcode issues
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2021-06-09 09:21:02 +02:00 |