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osu-lazer/osu.Game.Rulesets.Osu
Dan Balasescu 50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
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Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
Edit Only apply custom editor overrides if hit animations is disabled 2021-04-21 19:44:17 +09:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
Objects Split out animation triggering of MainCirclePiece to be interface driven 2021-04-21 19:15:10 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Split out animation triggering of MainCirclePiece to be interface driven 2021-04-21 19:15:10 +09:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Fix click-to-resume cursor location being incorrect when playfield is transformed 2021-04-21 00:12:49 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Revert legacy spinner presence changes and bonus counter component 2021-03-13 05:57:47 +03:00