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mirror of https://github.com/ppy/osu.git synced 2024-11-15 05:57:29 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Mods
2021-07-08 17:49:00 +09:00
..
TaikoModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
TaikoModCinema.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
TaikoModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
TaikoModDaycore.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModDifficultyAdjust.cs Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
TaikoModDoubleTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModEasy.cs add remarks explaining HR SV multiplier 2020-12-30 20:57:41 +06:00
TaikoModFlashlight.cs osu-side changes 2020-02-24 20:52:15 +09:00
TaikoModHalfTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModHardRock.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
TaikoModHidden.cs Nest adjustments for readability 2021-06-16 16:32:59 +09:00
TaikoModNightcore.cs implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
TaikoModNoFail.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModPerfect.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModRandom.cs Move seed to base class 2021-06-03 18:16:11 +02:00
TaikoModRelax.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModSuddenDeath.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
TaikoModSwap.cs Renamed TaikoModFlip to TaikoModSwap 2021-05-17 11:04:01 +08:00