..
Break
Use correct translation for "Accuracy" label in break overlay
2022-04-26 19:16:36 +03:00
HUD
Fix hit error meters not updating visual state when hidden
2022-06-13 16:38:57 +09:00
PlayerSettings
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
BeatmapMetadataDisplay.cs
Revert string type changes in MetadataLineInfo
2022-04-21 14:10:58 +09:00
BreakOverlay.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
BreakTracker.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ComboEffects.cs
Fix combo break sound not playing after rewind
2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
EpilepsyWarning.cs
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
FailAnimation.cs
Add volume dip to track during fail sequence
2022-01-13 18:31:32 +09:00
FailOverlay.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
GameplayClock.cs
Remove ClockToProcess, always process underlying clock
2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs
Expose and set GameplayStartTime
directly, rather than via Reset
parameter
2022-04-13 13:58:44 +09:00
GameplayMenuOverlay.cs
Update with keybinding changes
2021-09-16 18:26:12 +09:00
GameplayState.cs
Send ScoreProcessor statistics in SpectatorState
2022-05-30 19:26:26 +09:00
HotkeyExitOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
HUDOverlay.cs
Expose HoldingForHUD
state from HUDOverlay
as bindable
2022-05-11 16:09:16 +09:00
ILocalUserPlayInfo.cs
Remove unnecessary public
prefix in interface specification
2021-08-17 16:22:14 +09:00
KeyCounter.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs
Fix KeyCounterDisplay
potentially getting stuck invisible due to autosize masking
2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
KeyCounterState.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs
Remove unused usings resulting from namespace move
2022-05-22 23:55:33 +09:00
PauseOverlay.cs
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
Player.cs
Explicitly handle operation cancelled exceptions
2022-06-09 14:35:53 +09:00
PlayerConfiguration.cs
Rename variable to better reflect its purpose
2021-08-16 16:48:40 +09:00
PlayerLoader.cs
Send Loaded state from PlayerLoader on update thread
2022-04-28 20:10:47 +09:00
ReplayPlayer.cs
Remove usage of key repeat helper method
2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
ResumeOverlay.cs
Make OverlayContainers with no blocking input VisibilityContainers
2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs
Standardise and combine base implementation of score submission requests
2022-02-11 15:53:47 +09:00
ScreenSuspensionHandler.cs
Apply changes to AllowScreenSuspension bindable
2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs
Remove unnecessary AllowTrackAdjustments
overrides, add true to SongSelect
2021-09-15 13:12:57 +03:00
SkipOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
SoloPlayer.cs
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
SoloSpectator.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
SoloSpectatorPlayer.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
SongProgress.cs
Improve setting description text
2022-04-29 11:56:46 +09:00
SongProgressBar.cs
Move handling of replay seek operations out of progress bar
2021-07-09 14:28:59 +09:00
SongProgressGraph.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
SongProgressInfo.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
SpectatorPlayer.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
SpectatorPlayerLoader.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
SpectatorResultsScreen.cs
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
SquareGraph.cs
Update usages of BufferedContainer
in line with framework changes
2021-11-05 15:54:49 +09:00
SubmittingPlayer.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00