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140 lines
4.9 KiB
C#
140 lines
4.9 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Select.Options
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{
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public class BeatmapOptionsOverlay : FocusedOverlayContainer
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{
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private const float transition_duration = 500;
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private const float x_position = 290;
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private const float height = 100;
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private Box holder;
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private FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
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public Action OnRemoveFromUnplayed;
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public Action OnClearLocalScores;
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public Action OnEdit;
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public Action OnDelete;
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protected override void PopIn()
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{
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base.PopIn();
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if (buttonsContainer.Position.X >= DrawWidth || buttonsContainer.Alpha <= 0)
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buttonsContainer.MoveToX(-buttonsContainer.DrawWidth);
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buttonsContainer.Alpha = 1;
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holder.ScaleTo(new Vector2(1, 1), transition_duration / 2, EasingTypes.OutQuint);
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buttonsContainer.MoveToX(x_position, transition_duration, EasingTypes.OutQuint);
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buttonsContainer.TransformSpacingTo(Vector2.Zero, transition_duration, EasingTypes.OutQuint);
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}
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protected override void PopOut()
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{
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base.PopOut();
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holder.ScaleTo(new Vector2(1, 0), transition_duration / 2, EasingTypes.InSine);
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buttonsContainer.MoveToX(DrawWidth, transition_duration, EasingTypes.InSine);
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buttonsContainer.TransformSpacingTo(new Vector2(200f, 0f), transition_duration, EasingTypes.InSine);
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Delay(transition_duration);
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Schedule(() =>
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{
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if (State == Visibility.Hidden)
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buttonsContainer.Alpha = 0;
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});
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}
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public BeatmapOptionsOverlay()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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Children = new Drawable[]
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{
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holder = new Box
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Height = 0.5f,
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Scale = new Vector2(1, 0),
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Colour = Color4.Black.Opacity(0.5f),
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},
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buttonsContainer = new ButtonFlow
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{
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Height = height,
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AutoSizeAxes = Axes.X,
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Children = new BeatmapOptionsButton[]
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{
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new BeatmapOptionsRemoveFromUnplayedButton
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{
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Action = () =>
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{
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Hide();
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OnRemoveFromUnplayed?.Invoke();
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},
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},
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new BeatmapOptionsClearLocalScoresButton
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{
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Action = () =>
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{
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Hide();
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OnClearLocalScores?.Invoke();
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},
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},
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new BeatmapOptionsEditButton
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{
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Action = () =>
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{
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Hide();
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OnEdit?.Invoke();
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},
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},
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new BeatmapOptionsDeleteButton
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{
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Action = () =>
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{
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Hide();
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OnDelete?.Invoke();
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},
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},
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},
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},
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};
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}
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class ButtonFlow : FillFlowContainer<BeatmapOptionsButton>
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{
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protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
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protected override IEnumerable<BeatmapOptionsButton> FlowingChildren => base.FlowingChildren.Reverse();
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public ButtonFlow()
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{
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Direction = FillDirection.Right;
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}
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}
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}
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}
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