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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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Backgrounds Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Charts Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Direct Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Edit Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Menu Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Multiplayer Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Play Merge branch 'master' into beatmap_scores 2017-11-16 00:45:17 +09:00
Ranking Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Select Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Tournament Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
BackgroundScreen.cs Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Loader.cs Fix multiple order-of-execution issues with osu! logo 2017-11-13 18:43:16 +09:00
OsuScreen.cs Fix multiple order-of-execution issues with osu! logo 2017-11-13 18:43:16 +09:00
ScreenWhiteBox.cs Update in line with framework changes. 2017-09-07 22:46:21 +09:00