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mirror of https://github.com/ppy/osu.git synced 2025-02-15 14:03:01 +08:00
osu-lazer/osu.Game
Bartłomiej Dach a45ca2ad10
Fix focused overlays not registering as such
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
..
Audio Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Beatmaps Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
Collections Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Configuration Add migration of song progress setting from config to component 2022-04-27 18:10:58 +09:00
Database Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Extensions Update TimeSpan localisation to use ToLocalisableString 2022-04-28 11:12:50 +03:00
Graphics Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Input Merge branch 'master' into beatmap-selection-keybinding 2022-05-04 16:48:49 +03:00
IO Remove unused binary serialization related code. 2022-04-12 20:29:13 +08:00
IPC Update IPC usage to return null 2021-12-03 14:30:15 +09:00
Localisation Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Migrations Add license headers to EF migration files 2022-05-03 14:33:14 +08:00
Models Add support for creating new blank difficulties 2022-02-02 21:55:33 +01:00
Online Mark GuestUser as system user via Id for now 2022-05-06 17:37:46 +09:00
Overlays Add various xmldoc for nested classes 2022-05-08 02:03:28 +09:00
Performance Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
Properties
Replays
Rulesets Merge branch 'master' into distance-snapping-test 2022-05-06 17:29:27 +03:00
Scoring Prevent scores being calculated twice 2022-03-30 13:15:41 +09:00
Screens Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Skinning Fix return condition from EnsureMutableSkin not accounting for "failed" imports 2022-04-29 13:46:18 +09:00
Stores Move logging and early return into UndeleteForReuse method itself 2022-04-13 14:33:28 +09:00
Storyboards Add null check guards to unsubscriptions in Dispose() 2022-04-07 21:37:42 +02:00
Tests Implement IOverlayManager in ScreenTestScene 2022-05-05 22:16:55 +02:00
Updater Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Users Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Utils Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 19:01:21 +09:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
osu!.res
osu.Game.csproj Update framework 2022-04-30 23:52:36 +09:00
OsuGame.cs Fix focused overlays not registering as such 2022-05-07 22:50:14 +02:00
OsuGameBase_Importing.cs
OsuGameBase.cs Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
PerformFromMenuRunner.cs Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00