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mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:45:43 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2020-11-19 14:10:07 +09:00
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Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration Add some simple border styles 2020-10-20 13:59:03 +09:00
Difficulty Rename HitCirclesCount -> HitCircleCount. 2020-10-03 16:52:33 +02:00
Edit Simplify inequality 2020-11-17 23:04:38 +01:00
Judgements Move spinner completion info into judgement 2020-11-14 23:08:47 +01:00
Mods Fix hidden mod crash 2020-11-13 23:08:27 +09:00
Objects Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Move spinner completion info into judgement 2020-11-14 23:08:47 +01:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Move "drawable" to first prefix 2020-11-14 18:05:30 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Fix osu!-specific missing cases 2020-11-15 15:40:31 +01:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00