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osu-lazer/osu.Game.Rulesets.Osu/Skinning
Dean Herbert b8d6bba039
Fix legacy hitcircle fallback logic being broken with recent fix
I was a bit too eager to replace all calls with the new `provider`
in
dae380b7fa,
while it doesn't actually make sense.

To handle the case that was trying to be fixed, using the `provider` to
check whether the *prefix* version of the circle sprite is available is
enough alone.

Closes https://github.com/ppy/osu/issues/31200
2024-12-24 16:05:44 +09:00
..
Argon Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
Default Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
Legacy Fix legacy hitcircle fallback logic being broken with recent fix 2024-12-24 16:05:44 +09:00
FollowCircle.cs Make animation start at the slider's start time 2023-12-13 20:27:14 +09:00
IHasApproachCircle.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
NonPlayfieldSprite.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuSkinColour.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
OsuSkinConfiguration.cs Remove SliderBorderSize for simplicity 2024-02-27 02:20:34 +03:00
SliderBody.cs fix double newlines 2023-01-17 21:11:21 +01:00
SmokeSegment.cs Reduce smoke allocations 2024-02-23 18:21:11 +03:00
SnakingSliderBody.cs add fields for path's end location 2023-01-10 21:16:34 +01:00