1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 23:27:25 +08:00
osu-lazer/osu.Game/Screens
2023-06-23 14:47:32 +09:00
..
Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Fix slightly incorrect calculations 2023-06-19 20:23:46 +09:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Remove unused code 2023-06-23 14:47:32 +09:00
OnlinePlay Fix some code layout and NRT some classes 2023-06-19 01:03:43 +09:00
Play Merge pull request #23884 from peppy/argon-progress-visibility-light-background 2023-06-15 15:50:53 +09:00
Ranking Also move GetMaxAchievableCombo 2023-06-16 15:26:13 +09:00
Select Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change 2023-06-18 20:57:32 +09:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
OsuScreen.cs Remove OsuScreen.ApplyLogoArrivingDefaults() 2023-05-23 13:17:43 -07:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00