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As described in #24248, the workaround employed by `GlobalActionContainer`, wherein it tried to handle actions with priority before its children by being placed in front of the children and not _actually containing_ said children, is blocking the resolution of some rather major input handling issues that allow key releases to be received by deparented drawables. To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which can be done without regressing certain mouse button flows after ppy/osu-framework#5966. |
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.. | ||
Bindings | ||
Handlers | ||
ConfineMouseTracker.cs | ||
GameIdleTracker.cs | ||
IdleTracker.cs | ||
OsuConfineMouseMode.cs | ||
OsuUserInputManager.cs | ||
RealmKeyBindingStore.cs |