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osu-lazer/osu.Game.Rulesets.Mania.Tests
dependabot-preview[bot] d7de8b2916
Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
..
.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources allow lookup of stage decoration paths and add test images 2020-07-05 13:02:50 +08:00
Skinning Fix test scene and add pooling support 2020-07-29 16:25:17 +09:00
ManiaBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
ManiaBeatmapSampleConversionTest.cs Add failing test case 2020-06-27 16:46:43 +02:00
ManiaColumnTypeTest.cs add regression tests 2020-03-31 13:57:37 +08:00
ManiaDifficultyCalculatorTest.cs Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
ManiaInputTestScene.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
ManiaLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
ManiaLegacyReplayTest.cs Fix osu!mania replays actuating incorrect keys when multiple stages are involved 2020-04-14 16:52:17 +09:00
ManiaPlacementBlueprintTestScene.cs Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
ManiaSelectionBlueprintTestScene.cs Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
osu.Game.Rulesets.Mania.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0 2020-08-10 17:17:07 +00:00
TestSceneAutoGeneration.cs Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
TestSceneColumn.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneEditor.cs Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
TestSceneHoldNoteInput.cs Fix hold notes accepting presses during release lenience 2020-07-20 22:26:58 +09:00
TestSceneHoldNotePlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneHoldNoteSelectionBlueprint.cs Remove unused method 2019-10-03 18:43:46 +09:00
TestSceneManiaBeatSnapGrid.cs Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
TestSceneManiaHitObjectComposer.cs Fix failing tests 2020-05-21 15:47:12 +09:00
TestSceneManiaHitObjectSamples.cs Add failing test cases 2020-06-22 20:08:32 +02:00
TestSceneManiaPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneNotePlacementBlueprint.cs Fix note placement 2020-04-23 12:36:40 +09:00
TestSceneNotes.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
TestSceneNoteSelectionBlueprint.cs Remove unused method 2019-10-03 18:43:46 +09:00
TestScenePlayfieldCoveringContainer.cs Rename 2020-07-16 21:18:24 +09:00
TestSceneStage.cs Rename ManiaStage to Stage 2020-04-08 14:13:31 +09:00