1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 23:23:04 +08:00
osu-lazer/osu.Game/Screens/Edit
2022-02-16 08:55:12 +09:00
..
Components Reduce redundancy time range to create a bit more visual blending on the timeline 2022-01-19 14:57:01 +09:00
Compose Fix null ref in ComposeScreen when ruleset doesn't provide a composer 2022-01-28 14:01:10 +09:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
GameplayTest Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
Setup Update further ChangeFocus usages 2022-02-15 02:42:39 +03:00
Timing Remove unused parameter from createContent() 2022-02-01 21:35:40 +01:00
Verify Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
BindableBeatDivisor.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ClipboardContent.cs Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
CreateNewDifficultyDialog.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
Editor.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
EditorBeatmap.cs Fix CI reported warnings 2022-01-12 22:39:00 +09:00
EditorBeatmapSkin.cs Add missing readonly keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
EditorClipboard.cs Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
EditorClock.cs Fix EditorClock retaining a reference to potentially outdated ControlPointInfo 2021-09-14 23:56:57 +09:00
EditorLoader.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
EditorRoundedScreen.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
EditorRoundedScreenSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
EditorScreen.cs Add preview gameplay button to bottom editor bar 2021-11-11 17:12:21 +01:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorSkinProvidingContainer.cs Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
EditorState.cs Remove nullability from EditorState properties 2021-09-14 23:36:28 +09:00
EditorTable.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
HitAnimationsMenuItem.cs Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
PromptForSaveDialog.cs Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenuItem.cs Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00