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mirror of https://github.com/ppy/osu.git synced 2024-11-08 13:07:24 +08:00
osu-lazer/osu.Game
2017-06-09 01:32:19 +09:00
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Audio Simplify constructor of SampleInfoList. 2017-05-08 19:30:55 +08:00
Beatmaps Remove key/val in favor of local variables + method call. 2017-05-30 20:59:53 +09:00
Configuration Merge remote-tracking branch 'upstream/master' into ingame_options 2017-06-05 14:53:37 +09:00
Database CI fixes 2017-05-24 03:08:48 -03:00
Graphics Merge remote-tracking branch 'upstream/master' into timingchange-rework 2017-06-07 18:39:27 +09:00
Input/Handlers Update framework 2017-05-11 21:25:43 +09:00
IO Remove unused namespace. 2017-05-16 22:20:05 +08:00
IPC Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Online Cleanup 2017-05-26 03:38:52 -03:00
Overlays Bring framework up-to-date 2017-06-07 15:32:50 +09:00
Properties Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Rulesets Split out RelativeCoordinateAutoSizingContainer into HitObjectCollection, beginning major rework/refactoring. 2017-06-09 01:32:19 +09:00
Screens Remove StandardHUDOverlay 2017-06-05 17:18:07 +09:00
Users Fix potential nullref 2017-05-25 16:33:58 +09:00
osu.Game.csproj Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
OsuGame.cs Fix osu!direct hotkey overriding drawings hotkey (for now). 2017-05-27 20:24:23 +09:00
OsuGameBase.cs update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
packages.config Update nuget packages. 2017-04-12 19:35:16 +09:00