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BreaksOverlay
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Remove unused parmeter
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2017-11-10 19:32:09 +09:00 |
HUD
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
ReplaySettings
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Convert text to a local variable
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2017-11-13 05:58:19 +03:00 |
FailOverlay.cs
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Make it possible to change the overlay actions beyond instantiation
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2017-12-18 19:13:25 +09:00 |
GameplayMenuOverlay.cs
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select pause buttons after mouse move only
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2017-12-28 01:56:10 +01:00 |
HotkeyRetryOverlay.cs
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
HUDOverlay.cs
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Allow visibility can be toggled only if replay is loaded
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2017-10-03 20:26:53 +03:00 |
KeyCounter.cs
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Update framework
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2017-07-12 11:06:13 +09:00 |
KeyCounterAction.cs
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Update KeyCounterCollection to support action-based buttons
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2017-08-21 12:39:22 +09:00 |
KeyCounterCollection.cs
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Populate HandleInput automatically
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2017-12-09 22:21:17 +03:00 |
KeyCounterKeyboard.cs
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Use Color4Extensions from Framework and remove redundant Name
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2017-03-04 19:42:37 +01:00 |
KeyCounterMouse.cs
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Use ReceiveMouseInputAt whenever possible
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2017-06-30 09:54:03 +03:00 |
PauseContainer.cs
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Make it possible to change the overlay actions beyond instantiation
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2017-12-18 19:13:25 +09:00 |
Player.cs
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Male NoFail use an applicable interface
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2017-12-31 04:10:29 +09:00 |
PlayerLoader.cs
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Merge branch 'master' into better-notification-delays
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2017-12-27 23:26:57 +09:00 |
ReplayPlayer.cs
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
SkipButton.cs
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Update in-line with framework changes.
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2017-09-04 09:32:35 +09:00 |
SongProgress.cs
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Remove usage of HideOnEscape
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2017-08-16 22:56:32 +09:00 |
SongProgressBar.cs
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CI Fixes
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2017-06-24 09:15:53 +01:00 |
SongProgressGraph.cs
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Remove max
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2017-09-14 13:47:25 +09:00 |
SongProgressInfo.cs
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
SquareGraph.cs
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Add back HandleInput disable overrides
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2017-12-11 15:19:00 +09:00 |