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osu-lazer/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs

60 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI
{
public partial class OsuSettingsSubsection : RulesetSettingsSubsection
{
protected override LocalisableString Header => "osu!";
public OsuSettingsSubsection(Ruleset ruleset)
: base(ruleset)
{
}
[BackgroundDependencyLoader]
private void load()
{
var config = (OsuRulesetConfigManager)Config;
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = RulesetSettingsStrings.SnakingInSliders,
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders)
},
new SettingsCheckbox
{
ClassicDefault = false,
LabelText = RulesetSettingsStrings.SnakingOutSliders,
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
},
new SettingsCheckbox
{
LabelText = RulesetSettingsStrings.CursorTrail,
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
},
new SettingsCheckbox
{
LabelText = RulesetSettingsStrings.CursorRipples,
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorRipples)
},
new SettingsEnumDropdown<PlayfieldBorderStyle>
{
LabelText = RulesetSettingsStrings.PlayfieldBorderStyle,
Current = config.GetBindable<PlayfieldBorderStyle>(OsuRulesetSetting.PlayfieldBorderStyle),
},
};
}
}
}