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mirror of https://github.com/ppy/osu.git synced 2024-11-08 12:17:43 +08:00
osu-lazer/osu.Game/Screens/Play
2017-07-21 10:10:25 +09:00
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HUD removed useless bool 2017-07-12 09:42:38 +03:00
ReplaySettings Remove all unnecessary parenthesis where object initialisers are used 2017-07-13 15:11:33 +09:00
FailOverlay.cs Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
HotkeyRetryOverlay.cs More unused usings 2017-06-29 12:20:05 -07:00
HUDOverlay.cs Remove StandardHUDOverlay 2017-06-05 17:18:07 +09:00
KeyConversionInputManager.cs Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
KeyCounter.cs Update framework 2017-07-12 11:06:13 +09:00
KeyCounterCollection.cs Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
KeyCounterKeyboard.cs Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
KeyCounterMouse.cs Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
MenuOverlay.cs Fix unused usings 2017-06-29 12:04:04 -07:00
PauseContainer.cs Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
Player.cs Merge branch 'master' into always-load-storyboard 2017-07-20 20:54:16 +02:00
PlayerInputManager.cs Update framework 2017-07-10 11:54:23 +03:00
PlayerLoader.cs Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
ReplayPlayer.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
ReplaySettingsOverlay.cs Remove bad 2017-06-05 17:06:47 +09:00
SkipButton.cs Add comment 2017-07-14 09:39:40 +09:00
SongProgress.cs Updating progressBar.EndTime is more thread safe 2017-06-23 18:24:46 +01:00
SongProgressBar.cs CI Fixes 2017-06-24 09:15:53 +01:00
SongProgressGraph.cs Fix incorrect end time calculation in SongProgressGraph 2017-07-21 10:10:25 +09:00
SongProgressInfo.cs Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
SquareGraph.cs Update Cached usage according to framework 2017-07-02 13:00:02 +03:00