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mirror of https://github.com/ppy/osu.git synced 2024-09-22 07:27:25 +08:00
osu-lazer/osu.Game/Screens
2023-01-24 07:27:26 +09:00
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Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Revert split and make collections boolean internal to BeatmapManager 2023-01-24 07:27:26 +09:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Localise some notifications 2023-01-13 23:11:25 +03:00
OnlinePlay Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure 2023-01-13 13:10:29 +01:00
Play Refactor update logic to be easier to follow 2023-01-19 19:27:05 +09:00
Ranking Allow unsubscribing from solo statistics updates 2022-12-28 08:07:48 +01:00
Select Merge branch 'master' into fix-carousel-sort-change-after-play 2023-01-18 17:15:20 +01:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00