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osu-lazer/osu.Game/Rulesets/Objects/Legacy
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
Catch Preserve Y position of hit objects in osu!catch 2021-07-14 14:38:38 +09:00
Mania Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Osu Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Taiko Rename to IHasDuration 2020-05-27 12:38:39 +09:00
ConvertHitObject.cs Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
ConvertHitObjectParser.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
ConvertSlider.cs Remove obsoleted IHasCurve 2021-01-06 18:38:24 +01:00