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osu-lazer/osu.Game/Rulesets
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Remove unused usings 2021-08-17 13:34:44 +09:00
Edit Ensure tool is always set back to select tool when beatmap becomes untimed 2021-07-19 17:08:40 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Ensure proxied judgement content is correctly depth-ordered 2021-08-01 15:21:31 +02:00
Mods Remove leftover unused using 2021-08-19 07:17:43 +03:00
Objects Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Replays Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Scoring Fix date being updated on replays unexpectedly 2021-07-19 19:28:35 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Increase TimeRange max value 2021-08-02 19:37:45 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs apply suggestions 2021-08-18 08:13:53 +08:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Reword comment and remove brackets 2021-08-22 12:40:41 +03:00