mirror of
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6bccb3aab6
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only. - iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation only returns 100% battery for now. - Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS) |
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FormatUtils.cs | ||
HumanizerUtils.cs | ||
ModUtils.cs | ||
Optional.cs | ||
PeriodTracker.cs | ||
PowerStatus.cs | ||
SentryLogger.cs | ||
StatelessRNG.cs | ||
TaskChain.cs | ||
ZipUtils.cs |