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Beatmaps
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Remove empty <returns> xmldoc
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2021-04-12 17:46:14 +09:00 |
Configuration
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Rename ColourCodedNotes to TimingBasedNoteColouring
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2021-04-26 19:05:12 +08:00 |
Difficulty
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Refactor to pass clockrate in constructor rather than deriving from mods
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2021-06-03 16:09:42 +10:00 |
Edit
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Merge branch 'master' into mania-pooling
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2021-05-19 17:23:45 +09:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Add copyright notice
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2020-10-14 17:08:14 +09:00 |
Mods
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Move seed to base class
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2021-06-03 18:16:11 +02:00 |
Objects
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Fix DrawableHoldNote retaining hit states through applications
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2021-05-12 17:07:42 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Rename FramedAutoGenerator<T> -> AutoGenerator<T>
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2021-05-07 00:31:12 +09:00 |
Resources/Testing/Beatmaps
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Update tests to refect new mappings
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2020-10-30 12:12:30 +09:00 |
Scoring
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Adjust scoring values to better fit osu!mania
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2021-04-05 13:28:46 +09:00 |
Skinning
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Update other transformers with similar refactored logic
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2021-05-30 19:15:59 +09:00 |
UI
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Apply all properties after cast (looks cleaner)
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2021-05-19 17:31:47 +09:00 |
DualStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaFilterCriteria.cs
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Fix misplaced parenthesis
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2021-03-30 16:55:39 +09:00 |
ManiaInputManager.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
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Increase mania HP lenience
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2021-05-12 13:27:30 +09:00 |
ManiaSettingsSubsection.cs
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Rename ColourCodedNotes to TimingBasedNoteColouring
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2021-04-26 19:05:12 +08:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
SingleStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |