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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2024-01-25 11:30:52 -05:00
..
DrawableBarLine.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableDrumRoll.cs check if parent was hit in taiko's DrawableDrumRoll.CheckForResult 2024-01-25 11:30:52 -05:00
DrawableDrumRollTick.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableFlyingHit.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableHit.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableStrongNestedHit.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableSwell.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableSwellTick.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
DrawableTaikoHitObject.cs Move all remaining osu!taiko sample playback logic out of DrawableHitObjects 2023-06-30 15:21:34 +09:00
DrawableTaikoStrongableHitObject.cs Partial everything 2022-11-27 00:00:27 +09:00