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check if parent was hit in taiko's DrawableDrumRoll.CheckForResult
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@ -194,7 +194,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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ApplyResult(static (r, hitObject) =>
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{
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r.Type = hitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult;
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var drumRoll = (DrawableDrumRoll)hitObject;
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r.Type = drumRoll.ParentHitObject!.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult;
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});
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}
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