mirror of
https://github.com/ppy/osu.git
synced 2025-02-07 20:52:56 +08:00
* Change slider drop penalty to use actual number of difficult sliders, fix slider nerf being too lenient * Move cubing to performance calculation * Add separate list for slider strains * Rename difficulty atttribute * Rename attribute in perfcalc * Check if AimDifficultSliderCount is more than 0, code quality fixes * Add `AimDifficultSliderCount` to the list of databased attributes * Code quality --------- Co-authored-by: James Wilson <tsunyoku@gmail.com> |
||
---|---|---|
.. | ||
Aim.cs | ||
Flashlight.cs | ||
OsuStrainSkill.cs | ||
Speed.cs |