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6808a5a77c
* Change slider drop penalty to use actual number of difficult sliders, fix slider nerf being too lenient * Move cubing to performance calculation * Add separate list for slider strains * Rename difficulty atttribute * Rename attribute in perfcalc * Check if AimDifficultSliderCount is more than 0, code quality fixes * Add `AimDifficultSliderCount` to the list of databased attributes * Code quality --------- Co-authored-by: James Wilson <tsunyoku@gmail.com> |
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.. | ||
Evaluators | ||
Preprocessing | ||
Skills | ||
OsuDifficultyAttributes.cs | ||
OsuDifficultyCalculator.cs | ||
OsuLegacyScoreSimulator.cs | ||
OsuPerformanceAttributes.cs | ||
OsuPerformanceCalculator.cs |