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osu-lazer/osu.Game.Rulesets.Osu/Difficulty
StanR 6808a5a77c
Change slider drop penalty to use actual number of difficult sliders, fix slider drop penalty being too lenient (#31055)
* Change slider drop penalty to use actual number of difficult sliders, fix slider nerf being too lenient

* Move cubing to performance calculation

* Add separate list for slider strains

* Rename difficulty atttribute

* Rename attribute in perfcalc

* Check if AimDifficultSliderCount is more than 0, code quality fixes

* Add `AimDifficultSliderCount` to the list of databased attributes

* Code quality

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Co-authored-by: James Wilson <tsunyoku@gmail.com>
2024-12-21 23:45:29 +00:00
..
Evaluators Simplify osu! high-bpm acute angle jumps bonus (#30902) 2024-12-20 23:32:51 +00:00
Preprocessing Fix code issues 2024-11-07 21:23:26 +05:00
Skills Change slider drop penalty to use actual number of difficult sliders, fix slider drop penalty being too lenient (#31055) 2024-12-21 23:45:29 +00:00
OsuDifficultyAttributes.cs Change slider drop penalty to use actual number of difficult sliders, fix slider drop penalty being too lenient (#31055) 2024-12-21 23:45:29 +00:00
OsuDifficultyCalculator.cs Change slider drop penalty to use actual number of difficult sliders, fix slider drop penalty being too lenient (#31055) 2024-12-21 23:45:29 +00:00
OsuLegacyScoreSimulator.cs Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars rounding 2024-01-10 19:30:18 +01:00
OsuPerformanceAttributes.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuPerformanceCalculator.cs Change slider drop penalty to use actual number of difficult sliders, fix slider drop penalty being too lenient (#31055) 2024-12-21 23:45:29 +00:00