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mirror of https://github.com/ppy/osu.git synced 2024-12-15 14:43:02 +08:00
osu-lazer/osu.Game/Rulesets
2021-06-16 18:47:04 +09:00
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Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
Edit Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove more obsoleted members 2021-06-09 14:10:48 +09:00
Mods Add IApplicableToDrawableHitObject that is taking a single DHO 2021-06-16 18:42:28 +09:00
Objects Add missing CurrentSkin null check in DHO disposal 2021-06-11 09:18:58 +02:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00