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It turns out multiple components depend on `Tracking` eventually becoming `false` at the end of a slider. With my previous changes, this was no longer the case (as could be seen by the legacy cursor particles test failure, and heard by slider slide taking too long to stop). |
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.. | ||
Connections | ||
DrawableHitCircle.cs | ||
DrawableOsuHitObject.cs | ||
DrawableOsuJudgement.cs | ||
DrawableSlider.cs | ||
DrawableSliderBall.cs | ||
DrawableSliderHead.cs | ||
DrawableSliderRepeat.cs | ||
DrawableSliderTail.cs | ||
DrawableSliderTick.cs | ||
DrawableSpinner.cs | ||
DrawableSpinnerBonusTick.cs | ||
DrawableSpinnerTick.cs | ||
IRequireTracking.cs | ||
ITrackSnaking.cs | ||
SkinnableLighting.cs |