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osu-lazer/osu.Game/Rulesets/Edit/Checks/Components
Naxess 448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
..
CheckCategory.cs Tidy some remaining code 2021-04-12 15:52:18 +09:00
CheckMetadata.cs Move enums out of nesting 2021-04-12 15:52:18 +09:00
ICheck.cs Use WorkingBeatmap instead of IBeatmap 2021-04-17 17:33:53 +02:00
Issue.cs Rework template usage 2021-04-12 15:47:26 +02:00
IssueTemplate.cs Use is class instead of Equals with template index 2021-04-13 02:29:25 +02:00
IssueType.cs Reverse IssueType ordering 2021-04-12 15:49:13 +02:00