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osu-lazer/osu.Game.Rulesets.Catch
Bartłomiej Dach bf36dc10a5 Fix invalid cast
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.

Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
..
Beatmaps Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Difficulty Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
Judgements Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Objects Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Resources/Testing/Beatmaps Trim unnecessary file contents 2019-08-01 18:04:57 +09:00
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
UI Fix invalid cast 2020-02-25 23:21:54 +01:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Add droplet skinning support 2020-02-19 13:29:05 +09:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00