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mirror of https://github.com/ppy/osu.git synced 2024-11-11 22:27:25 +08:00
osu-lazer/osu.Game/Online/Rooms
Bartłomiej Dach b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.

Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.

Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
..
RoomStatuses Better signify private rooms by showing a different status pill design 2024-05-03 17:17:35 +08:00
APICreatedRoom.cs Remove unnecessary CQ disable 2022-11-29 14:45:08 +09:00
APILeaderboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIScoreToken.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapAvailability.cs Force a beatmap availability state change when selected item is changed 2023-06-28 16:02:46 +09:00
CreateRoomRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
CreateRoomScoreRequest.cs Add additional gameplay metadata to room score request 2024-02-10 17:20:17 +09:00
GetRoomLeaderboardRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
GetRoomRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
GetRoomsRequest.cs Better signify private rooms by showing a different status pill design 2024-05-03 17:17:35 +08:00
IndexedMultiplayerScores.cs Make score type consistent 2022-11-06 19:59:27 -03:00
IndexPlaylistScoresRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IndexScoresParams.cs Automated pass 2023-06-24 01:00:03 +09:00
ItemAttemptsCount.cs Automated pass 2023-06-24 01:00:03 +09:00
JoinRoomRequest.cs Fix some more missed CI inspections 2023-06-24 17:11:38 +02:00
MatchType.cs Automated pass 2023-06-24 01:00:03 +09:00
MultiplayerPlaylistItem.cs Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
MultiplayerScore.cs Use ID rather than SoloScoreID 2023-10-16 12:02:55 +02:00
MultiplayerScores.cs Automated pass 2023-06-24 01:00:03 +09:00
MultiplayerScoresAround.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OnlinePlayBeatmapAvailabilityTracker.cs Make SelectedItem externally mutable 2024-06-10 12:44:38 +02:00
PartRoomRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
PlaylistAggregateScore.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlaylistExtensions.cs Fix crash on calculating playlist duration when rate-changing mods are present 2024-06-25 11:28:10 +02:00
PlaylistItem.cs Copy StarRange when creating PlaylistItem 2023-05-14 12:08:37 +02:00
Room.cs Add start date to Room 2024-06-12 11:43:18 +02:00
RoomAvailability.cs Automated pass 2023-06-24 01:00:03 +09:00
RoomCategory.cs Add client/server models & operations for "daily challenge" feature 2024-05-17 10:58:08 +02:00
RoomStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ShowPlaylistScoreRequest.cs Add results screen for displaying arbitrary daily challenge scores 2024-07-04 13:45:24 +02:00
ShowPlaylistUserScoreRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
SubmitRoomScoreRequest.cs Automated pass 2023-06-24 01:00:03 +09:00
SubmitScoreRequest.cs Automated pass 2023-06-24 01:00:03 +09:00