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mirror of https://github.com/ppy/osu.git synced 2024-11-16 01:17:27 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2021-12-21 17:54:26 +00:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Use MathNet for miss penalty calculation, and use old penalty formula for Flashlight 2021-12-21 17:54:26 +00:00
Edit Add support for converting sliders with repeats to streams 2021-11-11 23:25:49 +01:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Reorder easing mapping to match enum order and throw on unknown animation style 2021-11-28 15:19:12 +01:00
Objects Merge branch 'master' into aim-refactor-base 2021-11-03 00:32:51 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Statistics Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
UI Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj Use MathNet for miss penalty calculation, and use old penalty formula for Flashlight 2021-12-21 17:54:26 +00:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00