mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 18:32:54 +08:00
5ee280f941
There was a bug where if you created a slider, moved the last point, and then added a point such that it became a PerfectCurve, it would fail to recover after becoming a Bezier. This fixes that. |
||
---|---|---|
.. | ||
Components | ||
SliderCircleSelectionBlueprint.cs | ||
SliderPlacementBlueprint.cs | ||
SliderPosition.cs | ||
SliderSelectionBlueprint.cs |