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def1abaeca
These used to work because there was a huge blocking load operation, which is now more asynchronous. Note that the change made in `SongSelect` is not required, but defensive (feels it should have been doing this the whole time). |
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.. | ||
TestSceneBeatmapEditorNavigation.cs | ||
TestSceneButtonSystemNavigation.cs | ||
TestSceneChangeAndUseGameplayBindings.cs | ||
TestSceneEditDefaultSkin.cs | ||
TestSceneFirstRunGame.cs | ||
TestSceneInterProcessCommunication.cs | ||
TestSceneMouseWheelVolumeAdjust.cs | ||
TestSceneOsuGame.cs | ||
TestScenePerformFromScreen.cs | ||
TestScenePresentBeatmap.cs | ||
TestScenePresentScore.cs | ||
TestSceneScreenNavigation.cs | ||
TestSceneSkinEditorNavigation.cs | ||
TestSceneStartupBeatmapDisplay.cs | ||
TestSceneStartupBeatmapSetDisplay.cs | ||
TestSceneStartupImport.cs | ||
TestSceneStartupRuleset.cs | ||
TestSettingsMigration.cs |