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As described in #24248, the workaround employed by `GlobalActionContainer`, wherein it tried to handle actions with priority before its children by being placed in front of the children and not _actually containing_ said children, is blocking the resolution of some rather major input handling issues that allow key releases to be received by deparented drawables. To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which can be done without regressing certain mouse button flows after ppy/osu-framework#5966. |
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Beatmaps | ||
Gameplay | ||
Rulesets | ||
Visual | ||
CleanRunHeadlessGameHost.cs | ||
FlakyTestAttribute.cs | ||
OsuTestBrowser.cs | ||
PollingNotificationsClient.cs | ||
PollingNotificationsClientConnector.cs | ||
VisualTestRunner.cs |