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osu-lazer/osu.Game/Tests
Dean Herbert 537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
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Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Gameplay Automated #nullable processing 2022-06-17 16:37:17 +09:00
Rulesets Mark CreateConfig() return type as nullable because it's not required all ruleset to implement. 2022-07-10 10:15:27 +08:00
Visual Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
CleanRunHeadlessGameHost.cs Automated pass 2023-06-24 01:00:03 +09:00
FlakyTestAttribute.cs Fix flaky tests not running at all with environment variable set 2022-07-07 04:24:10 +03:00
OsuTestBrowser.cs Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
PollingNotificationsClient.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
PollingNotificationsClientConnector.cs Move polling clients to osu.Game.Tests namespace 2022-11-04 18:52:57 +09:00
VisualTestRunner.cs Automated pass 2023-06-24 01:00:03 +09:00