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osu-lazer/osu.Game/Rulesets/Edit/Checks/Components
Naxess 56bf49c85c Take IWorkingBeatmap instead of WorkingBeatmap
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
..
CheckCategory.cs Tidy some remaining code 2021-04-12 15:52:18 +09:00
CheckMetadata.cs Move enums out of nesting 2021-04-12 15:52:18 +09:00
ICheck.cs Take IWorkingBeatmap instead of WorkingBeatmap 2021-04-18 01:21:20 +02:00
Issue.cs Rework template usage 2021-04-12 15:47:26 +02:00
IssueTemplate.cs Use is class instead of Equals with template index 2021-04-13 02:29:25 +02:00
IssueType.cs Reverse IssueType ordering 2021-04-12 15:49:13 +02:00