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mirror of https://github.com/ppy/osu.git synced 2024-12-25 15:32:56 +08:00
osu-lazer/osu.Game/Screens/Play
2022-05-28 15:23:28 +02:00
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Break Use correct translation for "Accuracy" label in break overlay 2022-04-26 19:16:36 +03:00
HUD Revert "Avoid throwing unobserved exception when PerformancePointsCounter requests timed attributes" 2022-05-28 15:23:28 +02:00
PlayerSettings Use LocalisableString.Interpolate instead of invalid TranslatableStrings 2022-04-28 11:38:40 +03:00
BeatmapMetadataDisplay.cs Revert string type changes in MetadataLineInfo 2022-04-21 14:10:58 +09:00
BreakOverlay.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
BreakTracker.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
EpilepsyWarning.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
FailAnimation.cs Add volume dip to track during fail sequence 2022-01-13 18:31:32 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayClock.cs Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
GameplayMenuOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
GameplayState.cs Refactorings 2022-02-08 21:29:43 +09:00
HotkeyExitOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HUDOverlay.cs Expose HoldingForHUD state from HUDOverlay as bindable 2022-05-11 16:09:16 +09:00
ILocalUserPlayInfo.cs Remove unnecessary public prefix in interface specification 2021-08-17 16:22:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking 2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs Remove unused usings resulting from namespace move 2022-05-22 23:55:33 +09:00
PauseOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Player.cs Remove implementation at Player level 2022-05-23 02:00:21 +09:00
PlayerConfiguration.cs Rename variable to better reflect its purpose 2021-08-16 16:48:40 +09:00
PlayerLoader.cs Send Loaded state from PlayerLoader on update thread 2022-04-28 20:10:47 +09:00
ReplayPlayer.cs Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs Standardise and combine base implementation of score submission requests 2022-02-11 15:53:47 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
SkipOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
SoloPlayer.cs Convert to extension method to avoid recursive calls 2022-03-03 14:15:37 +09:00
SoloSpectator.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
SoloSpectatorPlayer.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
SongProgress.cs Improve setting description text 2022-04-29 11:56:46 +09:00
SongProgressBar.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
SongProgressGraph.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SongProgressInfo.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SpectatorPlayer.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
SpectatorPlayerLoader.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
SpectatorResultsScreen.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
SquareGraph.cs Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
SubmittingPlayer.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00