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Timeline
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Use existing strings
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2023-01-15 14:39:34 +03:00 |
BeatDivisorControl.cs
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Use MaxBy in all locations that can and update inspection level to match dotnet-build
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2022-12-19 16:47:10 +09:00 |
BeatDivisorPresetCollection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BeatDivisorType.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BlueprintContainer.cs
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Don't cycle selection when more than one items are selected
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2023-03-21 21:31:10 +09:00 |
CircularDistanceSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ComposeBlueprintContainer.cs
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Fix beatmap editor positional nudging not being undoable
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2023-02-03 17:28:58 +09:00 |
DistanceSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
DragBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorBlueprintContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorSelectionHandler.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
HitObjectOrderedSelectionContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MoveSelectionEvent.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RectangularPositionSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ScrollingDragBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBoxButton.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBoxControl.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBoxDragHandle.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBoxDragHandleContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionBoxRotationHandle.cs
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Always round editor rotation to integer values
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2023-04-20 14:30:01 +09:00 |
SelectionBoxScaleHandle.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SelectionHandler.cs
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Improve visuals of skin blueprint
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2023-02-17 18:19:46 +09:00 |