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mirror of https://github.com/ppy/osu.git synced 2024-09-21 21:27:24 +08:00
osu-lazer/osu.Game/Tests
Dean Herbert 82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
..
Beatmaps ...in a safer way 2024-01-04 17:13:21 +09:00
Gameplay Automated #nullable processing 2022-06-17 16:37:17 +09:00
Rulesets Mark CreateConfig() return type as nullable because it's not required all ruleset to implement. 2022-07-10 10:15:27 +08:00
Visual Reduce code duplication in test 2024-01-08 12:52:14 +01:00
CleanRunHeadlessGameHost.cs Update IPC usages 2024-01-18 19:45:36 +09:00
FlakyTestAttribute.cs Fix flaky tests not running at all with environment variable set 2022-07-07 04:24:10 +03:00
OsuTestBrowser.cs Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
PollingNotificationsClient.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
PollingNotificationsClientConnector.cs Move polling clients to osu.Game.Tests namespace 2022-11-04 18:52:57 +09:00
VisualTestRunner.cs Update IPC usages 2024-01-18 19:45:36 +09:00