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Multiplayer
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Add test coverage of track rate adjusting during multi spectator
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2022-09-07 20:00:24 +09:00 |
OnlinePlay
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
Spectator
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Fix mods not being set on BeginPlayingInternal
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2022-09-08 13:17:27 +09:00 |
DependencyProvidingContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
EditorClockTestScene.cs
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Fix various test scenes not adding EditorClock to the draw hierarchy
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2022-08-26 18:08:43 +09:00 |
EditorSavingTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
EditorTestScene.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
LegacySkinPlayerTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ModPerfectTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ModTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuGameTestScene.cs
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
OsuGridTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuManualInputManagerTestScene.cs
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Rename MenuCursorContainer and clean up code
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2022-07-26 14:11:52 +09:00 |
OsuTestScene.cs
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Update virtual track logic to match framework changes
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2022-09-01 23:05:07 +09:00 |
PlacementBlueprintTestScene.cs
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Merge branch 'master' into remove-dispose-updates
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2022-09-01 23:03:19 +09:00 |
PlayerTestScene.cs
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Add failing test coverage showing mod reference leak path
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2022-09-19 12:18:35 +09:00 |
RateAdjustedBeatmapTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScreenTestScene.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
ScrollingTestContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
SelectionBlueprintTestScene.cs
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Fix various test scenes not adding EditorClock to the draw hierarchy
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2022-08-26 18:08:43 +09:00 |
SkinnableTestScene.cs
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Add new default skin "argon"
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2022-09-19 23:16:46 +09:00 |
TestPlayer.cs
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Add null check in TestPlayer 's disposal code to avoid cascading test failure
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2022-08-09 18:15:50 +09:00 |
TestReplayPlayer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestUserLookupCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |