1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 20:47:25 +08:00
osu-lazer/osu.Game/Rulesets/Edit
Dean Herbert e9730d4782 Move default sample addition to inside PlacementBlueprint
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
..
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
DrawableEditRulesetWrapper.cs Add pooling support to the editor 2020-11-13 17:08:20 +09:00
HitObjectComposer.cs Rename and add xmldoc for smooth seeking method 2021-01-15 16:14:21 +09:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
PlacementBlueprint.cs Move default sample addition to inside PlacementBlueprint 2021-02-11 17:16:18 +09:00
SelectionBlueprint.cs Add the ability to delete slider control points using shift+right click 2020-11-03 20:46:33 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00